imagine-salamander:

Ahhhh! I love Lúcio so much! To those who know me that’s no surprise! However, I really really glad how this turned out.
I’d love to see more stuff about how he started the revolution against Vishkar and everything, because his lore and character are my favs.
This comic is just a headcanon of mine ;^;

Hope y’all enjoy it!!

offtotheside:

mchanzo:

Also, after everything is said and done, I’ll be leaving the fandom. My personal information has been shared such as my Instagram, which is strictly for family and friends only. People have taken to the Overwatch forums hoping to get those behind the game involved. Articles on websites are being written about this.

After having been extremely suicidal these past few weeks, this is the tipping point. I’m not mentioning my depression or suicidal thoughts to get sympathy, because I know people will only laugh or mock or claim I’m doing this purely for said sympathy. I’m not looking for that. I’m just saying that this is all just too much for me. I’ve effectively been run out of the fandom and another one I really loved, so I just need a break from the internet. For my mental health and my own safety, I need to back away. I’ve come extremely close to ending it all multiple times and this has finally broken me.

I ask that people leave me alone once all the zine business is taken care of. I ask that you please stop spreading personal information. Everything will be taken care of in regards to the zine, as I’ve stated multiple times, but I’m throwing in the towel once I’m done. Maybe this is for the best, for everyone.

I will most likely only come on to make updates on how the zine shipping/refunding is coming along. Once that is done, I will go.

I just want to address 1 thing that’s bugging the shit out of me from this post.

You’re not being “run out of the fandom”, Lynn, you’re being held accountable for your actions. And since you don’t want to actually own up to all the actual wrong you’ve done, some of it downright criminal, you’re flipping the very real and warranted upset with you into a personal attack.  

People being upset, feeling betrayed, abused, and used by you and demanding accountability for your gross mismanagement and outright stealing money meant for charity to fund personal items, trips, movie outings, and cons/con swag is not harassment.  

You chose to lie to, manipulate, and steal from this fandom. You redirected funds meant for charity to your own personal account and used those funds to purchase items from content creators in another fandom. You canceled pre-order items and failed to address the issue until after the fact and then refused to offer partial refunds or some other compensation for items people paid for. Instead you vagued about the company being ‘shady’ and ‘difficult’, then did nothing to work around the issue. You also made a lot of statements about how you’d use your own money to compensate where donations/order money fell short but have yet to provide except, Lynn, you were taking hunks of money out of the Zine’s PayPal account to fund yourself so we now know those claims of altruism were a lie.  

You have been asked repeatedly and for months on end to provided documentation, receipts, and any other kind of confirmable proof – any proof at all that you haven’t been severely, and criminally, mismanaging the funds poured into this project and yet you’ve done little else but make sporadic posts about how awful things are for you while simultaneously deleting posts, trying to delete discord servers, removing people from positions where they could oppose you as equals, and now started to delete and/or lock your social media accounts so there is no way people could reach out to you except on Tumblr where you’ve already been ghosting so you don’t actually have to answer anyone. And that’s on top of ignoring messages, DMs, and emails from people trying to get answers and resolve issues.

You have been given every opportunity to work with people to resolve every single issue that’s been brought up. You’ve been given every opportunity, to provide the PayPal receipts to reassure a very upset and appalled community that those multiple “mistakes” you made were actually mistakes and you’ve made efforts to rectify them by returning the money you took from the Zine account. You have been given every opportunity to make up for the mismanagement of every aspect of the zine and you – YOU – have chosen to ignore, lie, and make everything about you and your hardships.

If there is someone out there actually harassing you I’ll be the first one to stand up and tell them to grow the fuck up and redirect their very valid anger at you into something constructive because harassment does nothing to help anything. But you cannot sit there and equate people’s anger, feelings of betrayal, and calls for you to be held accountable for your actions to harassment or to, laughably, use that to say you’re “being run out of the fandom”.

You fucked up. You have been asked to apologize and offer restitution for your actions. You have actively chosen not to. You have actively chosen to ignore the issue, the people trying to help you, and the people trying to get answers/refunds/help.

That is not running you out of the fandom. That is you wanting to absolve yourself of the consequences of your actions and run away from the problem you created.

By all means, take care of yourself and stay safe, but Lynn? You still have to fix the goddamn problem you created and answer to the people involved with the Zine.

Overwatch Tank Guide

zedrin-maybe:

Here’s another little Overwatch guide, this time for the tanks.

Because if I get one more team thinking Roadhog can solo tank, I’m gonna scream.

First up: there’s essentially two kinds of tanks: main tanks and off tanks. Some characters can be both, some can only be one. A main tank is a tank that’s meant to block or absorb damage first, and their primary goal are tanky things like crowd control and blocking. An off tank is more meant to pull the enemy out of position, and provide a mixture of damage and defenses, and just provide a bit of HP to your overall health pool. Most comps want two tanks for this reason (usually one main and one off, though this can vary), but some can get away with just one.

Winston:
Winston was the star of competitive play for a while, which revolved around dive. Dive is still effective, but even outside of that Winston can play as an enforcer-like character, jumping to allies when an enemy tries to move on them. His bubble is brittle and is meant to give you just a brief moment of respite–don’t place it at chokes, use it to interrupt initiations or buy you precious seconds. When played more as an enforcer, in poor situations he can solo tank, such as if your entire time is running highly mobile DPS and no one wants to switch to someone that pairs better with Rein. In spite of his flimsy barrier, he actually qualifies as a main tank in dive

Winston doesn’t tank by shielding, but rather by making himself seem like a threat so your DPS can do their jobs. His ult should be used as a bait and switch. One strategy can be: don’t over-commit to a fight and hint that you have it ready: pretend to run away instead, and pop it on them when you’ve made them over extend. (And of course it also is a great emergency button.)

Winston is a good choice when the composition is focused on mobility, such as in dive, as well as a great counter to Symmetra, Genji, and Widowmaker. He works best if your comp doesn’t depend on having a clear front line.

Good with: Dive comps, countering snipers / symmetra, comps that don’t need a clear front line
Likes: Naturally mobile teams, pouncing on squishy targets that get separated from their pack, making the enemy team turn around
Pairs well with: Zarya, DVa, Genji, Lucio

Reinhardt:
Reinhardt is the classic tank. The biggest tip with him: remember your shield is more important than getting a pick off. You need to be ready to advance forward and trust your team will be behind you. Don’t drop your shield for a firestrike unless you know your team will be fine, and don’t charge in to an entire pack of enemies. Your charge isn’t on short enough of a cooldown to act as both an initation AND an escape tool.
You’re the epitome of a main tank. Your team’s job is to follow you, so make sure they’re with you and advance. Use your ult when barriers won’t block it and try to secure kills–this creates an opening where you actually CAN dive in, and remember it goes under carts. While your hammer is strong, make sure you have a few DPS to help as well as it won’t be enough to wipe every target you hit.
Just don’t let your shield fully break, it’ll take longer to recharge.
Reinhardt is a great tank when you need a defined front line on your team (such as if your team includes units like Junkrat, Roadhog, Soldier, Bastion, or McCree). His shield also can block some elements like Roadhog’s hook.

Good with: ranged comps, tightly packed comps, low mobility comps. Always a safe pick
Likes: Mobility buffs, ranged allies to cover
Pairs well with: Zarya, Roadhog, Soldier 76

Roadhog:
Roadhog is an offtank and is the most DPS oriented tank. He can no longer can 1-shot combo a majority of the cast, but he’s still excellent with the right teammates. Orisa’s HALT can be combined with his hook for almost guaranteed grabs, and with an ounce of additional fire from a single other ally, you can destroy almost any target you grab. His self healing provides damage resistance and makes him one of the most effective duelists in the game as well. His lack of shields means he absolute should NOT be your primary tank.

His ult does high damage and absolutely shreds barriers, so he can act as a solid barrier buster if you need.

Roadhog is an excellent choice if your damage output isn’t high enough, but you only have one primary tank (sometimes he can work with 2 other tanks. Triple tank is still possible to run.) When able to fight, he blocks dive attempts and breaks barriers. Just don’t try to pick him as your only tank, you’ll make your team sad.

Good with: Bulky comps, comps with more reliance on self healing, deathball-like comps
Likes: Mobility, high heals per second (like Moira), upsetting nemy’s position, countering dive
Pairs well with: Orisa, Zarya, Moira, Lucio

DVa:
DVa is a fairly aggressive tank who, like Roadhog, errs a bit into DPS, though not as much. Her change to her defense matrix, and addition of more ranged power has given her a little bit of shield busting ability, and allows her to dive much like Winston does. She is an off tank and a dive tank, and can also act as a bit of an enforcer for clutch defense matrixes on your squishier allies, if you use it sparingly. However, as its duration is so short, she’s better suited as a secondary tank in most cases.

Her ult can act as an emergency button, but is also effective if the enemy has a lot of defenses that need to be cleared.

DVa is a good choice when you need to bust specific defenses, or when you need to counter burst damage or aerial units like Pharah, but is best selected if the role of main tank is already fulfilled in some way.

Good with: dive, anti air, when you need plays that rely on ults to push through
Likes: skirmishing Pharah, Solider, Tracer, Moira, fighting spam / burst damage tactics, countering snipers / projectile ults (McCree, Soldier)
Pairs well with: Winston, Zarya (don’t DM when barriered!), Lucio

Zarya:
Zarya theoretically can act as a main tank but she often plays as secondary, using her bubbles to amp up the shielding the main tank can provide.
When charged up her damage is insane. For this reason she’s good against comps that recklessly throw out damage, granting her free charge.
Her ult is one of the strongest in the game, and takes a long time to charge. Unless the enemy has something at their dispersal to negate it, it often guarantees several frags, especially when paired with an offensive allied ult (like Junkrat’s. Just don’t use tactical visor–that’s better saved for when the enemy actually has mobility).

Zarya is a good choice if you need a second tank, if the enemy’s tactic is suppressive fire (free charge for you!), or if you need a main tank but you don’t have a composition that’d favor a barrier like Rein or Orisa. She absolutely needs to be able to see her allies in the fight however–if you’re at the front line and your allies are shooting over your shoulder, it becomes much more difficult to maintain your charge.

Good with: Deathball comps, dive comps, closer ranged comps (both with and against)
Likes: Fighting against spam, setting up ults for allies
Pairs well with: Winston, Reinhardt, squishies that need to get in and get out

Orisa:
Orisa has become popular with the advent of Moira, and following her barrier buff. She has the longest range of the tanks and can operate much like a turret. Her damage output is fairly respectable.

The barrier buff has managed to make her into a main tank. She also has great synergy with quite a few other heros: a Torbjorn or Bastion work nicely with Orisa, while Roadhog (and any other unit with a skillshot projectile, like helix rockets) can time their skillshots with HALT for guaranteed hits.

Her ult ups your entire team’s damage, but this is particularly effective for smashing through barriers as well. Try to pair it with another ally’s ult, like a tactical visor. While she’s not always an explicit answer to a specific threat, she’s an attractive option if your team would synergize well with her.

Good with: stationary defenses, ranged oriented comps, comps with a clearly defined front line
Likes: Maps with pits, helping counter dive
Pairs well with: Torbjorn, Bastion, Roadhog and other allies with skillshots